STEAM Education

Would you like to be an expert at STEAM teaching and make technical lessons more enjoyable for everyone? Join us!

22.09.2025 – 26.09.2025 – confirmed
24.11.2025 – 28.11.2025
02.02.2026 – 06.02.2026 – confirmed
20.04.2026 – 24.04.2026
22.06.2026 – 26.06.2026 – confirmed
31.08.2026 – 04.09.2026
09.11.2026 – 13.11.2026 – confirmed

STEAM TRAINING FOR ERASMUS+ for teachers

This teacher training course includes a blended program that will offer you different ways of teaching subjects in a holistic way, as an alternative to the traditional lesson structures.
STEAM-TEACHING-COURSE

STEAM Courses for teachers DESCRIPTION

📘COURSE OVERVIEW

In a world where 85% of future professions haven’t been invented yet—and most will be STEAM-related—equipping students with interdisciplinary, creative, and problem-solving skills is more essential than ever.
This course empowers teachers to embrace a holistic, hands-on approach to education by integrating Science, Technology, Engineering, Arts, and Mathematics in meaningful and engaging ways. You’ll explore real-world applications, project-based learning, and ICT tools to bring STEAM to life in your classroom.
Whether you teach science, math, art, languages, or any other subject, this course will help you design impactful lessons that prepare your students to become tomorrow’s innovators, collaborators, and leaders.

STEAM Education COURSE KEY POINT

🔍 What You’ll Learn

During this course, participants will:

  • Practical tools and methods to implement STEAM in any subject area
  • How to use technology and engineering to support creativity and inquiry
  • Project-based learning techniques rooted in real-world challenges
  • Creative classroom activities that blend artistic expression with scientific thinking
  • Strategies for building inclusive, student-centered learning environments

OBJECTIVES of the stem training course for teachers

🎯OBJECTIVES

By the end of this course, participants will be able to:

  • Understand the core principles and relevance of STEAM education
  • Integrate STEAM through cross-disciplinary, project-based methods
  • Design engaging lesson plans aligned with STEAM and UN 2030 goals
  • Foster students’ creativity, innovation, and critical thinking
  • Implement accessible, inclusive, and hands-on STEAM activities
  • Apply current best practices in interdisciplinary teaching
  • Encourage collaboration and intercultural exchange through STEAM projects
  • Improve English communication skills and teamwork
  • Support students in becoming active problem-solvers in real-world contexts

SCHEDULE for the STEAM Courses for teachers

📅SCHEDULE

🔵 Day 1 – Introduction to STEAM & Engineering Concepts
09:00–10:00 | Welcome, getting to know each other & course introduction
10:00–11:30 | What is STEAM? Why is it important?
11:30–12:00 | ☕ Break
12:00–13:00 | STEAM in the classroom: “Plasticine Target” activity
13:00–14:00 | Understanding Engineering: Simple vs. Compound Machines

🟡 Day 2 – Technology, Robotics & Smart Cities
09:00–10:00 | Activity: “What is a robot?”
10:00–11:30 | Building Smart Cities using LEGO Nezha Kits
11:30–12:00 | ☕ Break
12:00–14:00 | Expanding the Smart City with EDISON Robots

🔵 Day 3 – Math, Programming & Virtual Reality
09:00–10:00 | Logical-Mathematical Thinking in STEAM
10:00–11:30 | Game design: Programming with MakeCode
11:30–12:00 | ☕ Break
12:00–13:00 | Programming with mathematical concepts
13:00–14:00 | Introduction to VR using CoSpaces

🟡 Day 4 – Science Meets Art
09:00–10:00 | Dynamic Art & Scientific Principles
10:00–11:30 | Experiments with everyday materials
11:30–12:00 | ☕ Break
12:00–13:30 | Artistic Workshop: STEAM in Motion
13:30–14:00 | Project Theme Distribution

🔵 Day 5 – Final Projects & Reflection
09:00–10:00 | Course Overview and Best Practices
10:00–11:30 | Final Project Development
11:30–12:00 | ☕ Break
12:00–13:00 | Presentations of Final Projects
13:00–14:00 | Course Evaluation & Certificate Ceremony

STEAM Education COURSE METHODOLOGY

🧠 Methodology

The course is rooted in hands-on, experiential learning. Participants will engage in active experimentation, reflection, and collaboration to develop their own STEAM teaching approaches.

  • Active: Learn by doing through games, design challenges, and teamwork
  • Collaborative: Share knowledge and build ideas together
  • Reflective: Adapt methods to your classroom context
  • Creative: Blend tech, science, and the arts to spark curiosity

CERTIFICATION FOR THE STEAM Education COURSE

🎓 Certification

At the end of the course, participants will receive a Certificate of Attendance which includes:

  • The course title
  • Participant name
  • Dates and location
  • Duration of total training hours
  • Overview of course content

Certificates comply with the standards required for Erasmus+ staff training mobility.

STEAM Education COURSE LEARNING PACK

🎁 What’s Included

  • 5 days of engaging, hands-on training (25 hours total)
  • Course materials & digital resources
  • Access to robot kits and software
  • Welcome package
  • 2 Cultural activities & local tips for your stay
  • Support for Erasmus+ documentation
  • Certificate of Attendance
  • Coffee breaks

Registration FOR THE STEAM Education COURSE

✏️ Registration

You can register in just a few minutes:
📩 Option 1: Fill out our Registration Form.
📧 Option 2: Contact us at info@plus-project.eu and we’ll guide you through the process.

Don’t wait — places are limited to ensure personalized attention!
Let us know if you’re applying through Erasmus+, and we’ll support you with all necessary documentation.

JOIN US!

Don’t miss this unique opportunity to improve your teaching skills and experience a new city at the same time!

error: Content is protected !!

Join Plus Project Community

Would you like to be updated with our latest courses? Subscribe to our newsletter and don’t miss out! Stay in the loop!