Coding and Robotics in Education Course
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Coding and Robotics in Education Course for teachers
Coding and Robotics in Education Course description
DESCRIPTION
The learning theory of constructionism asserts that people construct mental models to understand the world around them, and that this can be achieved through activities like building, tinkering, playing with components of machines and other systems, and watching how they interact.
Coding and Robotics is an innovative way to integrate with our modern classroom, to construct those mental models in our students, to build system thinking, learn engineering, and practice STEM concepts, following the theories of constructionism by using many robotic building kits. When writing codes, students must think both critically and creatively to tell a robot what motions to fulfil and they also have to ensure the code is correct. Also, perseverance through struggle, problem-solving, a sense of agency, and collaboration are all encouraged, fostered, and achieved through such projects.
This course is aimed at school education teachers who want to start integrating Coding in their classrooms. Teachers can easily introduce both coding into their curriculum through various programs, and robotics, which naturally aligns with programming learning and sometimes it can be quite an investment because it doesn’t require absolutely to be an ICT specialist! The exercises are designed to develop necessary programming skills step by step, and methods to teach children to think logically, as a software developer would do, which may also be useful in many everyday situations. By developing new skills, users are encouraged to plan and develop innovations in robotics.
The training’s goal is to learn to understand and to use technology to invent something new, to prepare content to apply it with your students and also to observe good practices of robotics and coding, which are already used in Europe’s educational area.
Objectives of Coding and Robotics in Education Course for teachers
OBJECTIVES
- To learn computer programming contents and techniques with a reality based approach by using robots
- To gain hands-on experience with educational robots
- To design robots for specific activities and scenarios
- To develop algorithmic thinking skills of your students through robotics and coding
- To strengthen critical, logical and computational thinking skills
- To transfer digital skills to solving daily problems
- To change the way students learn and foster growth mindset in the classroom
- To program & code with low cost materials
- To detect current good educational practices about Coding & Robotics
- To exchange ideas, experiences, materials and cross-cultural practices between colleagues
- To improve language and communication skills
- To increase international cooperation and intercultural awareness
Schedule for the Coding and Robotics in Education Course
SCHEDULE
DAY 1
09:00-10:30 Getting to know each other – Team building – Challenges & Hopes
10:30-11:00 Introduction to curriculum
11:00-14:00 Educational robotics ( Bee-Bot, mTiny Discover, Botzees, Ozobot bit) – workshops in small groups
DAY 2
09:00-10:00 Introduction to educational robotics – Lego Education (part 1)
10:00-11:30 Building and programming robots with Lego WeDo 2.0 (Group A) / Lego Spike Essential (Group B)
11:30-13:00 Building and programming robots with Lego Spike Essential (Group A) / Lego WeDo 2.0 (Group B)
13:00-14:00 Debate, exchange of opinions, advantages and disadvantages of introduced robots
DAY 3
09:00-10:00 Introduction to educational robotics – Lego Education (part 2)
10:00-11:30 Building and programming robots with Lego Spike Prime (Group A) / Lego Mindstorms EV3 edu (Group B)
11:30-13:00 Building and programming robots with Lego Mindstorms EV3 edu (Group A) / Lego Spike Prime (Group B)
13:00-14:00 Debate, exchange of opinions, advantages and disadvantages of introduced robots
DAY 4
09:00-10:00 Introduction to advanced educational robotics with Codey Rocky, mBot, HaloCode, BBC Microbit
10:00-11:30 Programming Codey Rocky (Group A) / mBot (Group B)
11:30-13:00 Programming mBot (Group A) / Codey Rocky (Group B)
13:00-14:00 Debate, exchange of opinions, advantages and disadvantages of introduced robots
DAY 5
09:00-9:30 Introduction to low cost robotics/programming
09:30-11:00 Scratch Jr – creating animations (Group A) / Scratch – creating games (Group B)
11:00-12:00 Minecraft Education – programming
12:00-13:00 Debate, questions, comparing robots for each age category
13:00-13:30 Best practices in Europe
13:30-14:00 Evaluation of the course – Europass Mobility and Certificates
#DigitalSkillsAndCompetences #DigitalContentTechnologiesAndPractices #STEAM #PBL #AnalyticalThinking #CriticalThinking #ProblemSolving #Collaboration #InnovativeTeachingMethods #21stCenturySkills
- DURATION
5 days – 25 hours
* Please contact us for 7, 10, 14, 21 days courses!
- FEE
* Materials, certificates and cultural activities included!
- SESSIONS
*Other course days are available, please ask for specific dates.
- MÁLAGA, SP
31/07/2023 – 04/08/2023
16/10/2023 – 20/10/2023
15/01/2024 – 19/01/2024
01/07/2024 – 05/07/2024
28/10/2024 – 01/11/2024
- AMSTERDAM, NL
Dates to be confirmed
* Our teacher training courses can fully be funded by Erasmus+ program.
* Please contact us for all inclusive options or specific services depending on your needs and preferences.
- LOCATION
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Don’t miss this unique opportunity to improve your teaching skills and experience a new city at the same time!