Gamification in Education Course
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Gamification in Education Course for teachers
Gamification in Education Course description
DESCRIPTION
Gamification is a dynamic educational approach that harnesses the power of game mechanics to enhance learning outcomes. It’s not just about making learning enjoyable; it’s about transforming the way students engage with knowledge, skills, and tasks. In today’s educational landscape, gamification has emerged as a preferred methodology because it not only increases the appeal of learning but also fosters innovation, fun, productivity, knowledge retention, and skill acquisition.
In this course, we will delve deep into the world of gamification, equipping you with the knowledge and tools to revolutionize your teaching methods. Here’s a sneak peek of what you’ll explore:
- Understanding Gamification Elements: We’ll dissect the core components that make gamification effective in education.
- Exploring Types of Gamification: Discover the various approaches to gamification and how they can be applied to different subjects and age groups.
- Tools for Gamifying Education: Get hands-on experience with a range of gamification tools and platforms designed specifically for educators.
- Implementing Gamification in the Classroom: Learn how to seamlessly integrate gamification techniques into your teaching practices.
- Real-World Examples: Explore case studies and examples of successful gamification in education across diverse settings.
By the end of this course, you will have the skills and knowledge to transform your classroom dynamics. Say goodbye to traditional teaching methods and hello to an ideal learning environment, where students’ needs are met through engaging and effective game-based experiences.
Join us on this exciting journey to unlock the full potential of gamification in education and empower your students to thrive in an interactive and enriching learning atmosphere.
Objectives of Gamification in Education Course for teachers
OBJECTIVES
- Understand the distinction between gamification and ludification.
- Master the mechanics, techniques, and dynamics of classic gamification.
- Implement gamification effectively in the classroom.
- Utilize point systems, badges, and competition to enhance engagement.
- Integrate Information and Communication Technology (ICT) into gamified teaching.
- Create a safe, positive, and enjoyable learning environment through gamification.
- Explore various gamification examples for teaching inspiration.
- Design personalized gamification projects for the classroom.
- Identify current best practices in Gamification.
- Facilitate knowledge exchange and cross-cultural collaboration among colleagues.
- Improve language and communication skills through interaction.
- Increase international cooperation and intercultural awareness.
Schedule for the Gamification in Education Course
SCHEDULE
DAY 1
9:00-10:30 Getting to know each other – Team building – Challenges & Hopes
10:30-11:00 Course Introduction: Presentation of the program & course objectives
11:00-12:00 Definition, principles, goals, benefits and challenges of gamification
12:00–13:00 Gamification vs Ludification vs Game Based Learning vs Gaming – what are the differences?
13:00–14:00 First steps toward gamification (real – world gamification examples)
DAY 2 – Game theory
9:00–10:30 The pyramid of Elements of Gamification (Werbach&Hunter)
10:30–11:00 Game theory in lesson plan design
11:00–13:30 Group workshop: Play, score, learn (designing the game)
13:30–14:00 How does game theory relate to psychology?
DAY 3 – Fun theory
9:00–10:00 A theory of fun for Game Design (Koster, Raph)
10:00–11:00 The fun theory in real life
11:00–14:00 Group workshop: Gamification of education using computer games (best gamification tools)
DAY 4 – Designing a Gamified Classroom
9:00–10:30 How to gamify the lesson plan? (gamification planning template)
10:30–11:30 Gamified lesson plan – tools, tips and resources for teachers
10:00–13:00 Preparing own gamified lesson plans
13:00–14:00 Presentation of the lesson plans (debate, feedback)
DAY 5
9:00–10:30 Evaluating classroom gamification
10:30–11:30 Trends on educational gamification
11:30–12:30 Best practices in Europe
12:30–13:30 Course overview
13:30–14:00 Evaluation of the course – Europass Mobility and Certificates
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- DURATION
5 days – 25 hours
* Please contact us for 7, 10, 14, 21 days courses!
- FEE
* Materials, certificates and cultural activities included!
- SESSIONS
*Other course days are available, please ask for specific dates.
- MÁLAGA, SP
25.11.2024 – 29.11.2024 – confirmed
10.02.2025 – 14.02.2025
21.04.2025 – 25.04.2025 – confirmed
23.06.2025 – 27.06.2025
01.09.2025 – 05.09.2025 – confirmed
10.11.2025 – 14.11.2025
- AMSTERDAM, NL
Dates to be confirmed
* Our teacher training courses can fully be funded by Erasmus+ program.
* Please contact us for all inclusive options or specific services depending on your needs and preferences.
- LOCATION
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Don’t miss this unique opportunity to improve your teaching skills and experience a new city at the same time!